Currently I am an Adjunct Associate Professor at SMC Interaction Design Department where I teach User Research, Design Thinking, and physical interaction, an Adjunct Professor at Art Center College of Design where I teach Web/Prototyping skills in the graphic design department & Sr. Lecturer at Otis College of Design where I teach UX/UI skill in the Product Design Department.
Are targeted at new and aspiring professionals with job roles such as business analyst, user researcher, user experience designer, interaction designer, service designer, or any student seeking to extend their knowledge of design and user experience processes. A basic understanding of design thinking and software application would be helpful in better understanding.
A practical guide to human-centered design and agile UX implementation.
Effective design, from physical to digital systems, continually evolves, demanding strategic approaches to create useful, usable, and accessible products. This guide empowers readers to grasp modern UX, and develop user-centric solutions in today's dynamic digital landscape. By exploring foundational concepts and advanced techniques, readers will gain the practical skills needed to navigate and influence this ever-changing design environment.
Solve human problems and focus on rapid prototyping and validating solutions through user testing.
Human-computer interaction (HCI) is a multidisciplinary field that focuses on the design and use of computer technology, particularly the interfaces between people (users) and computers. This book provides a comprehensive overview of HCI principles, methodologies, and best practices, equipping readers with the knowledge to create user-friendly and effective digital experiences.